The early 80's was a time of experimentation in the video game industry -- almost anything could be made into a video game, whether it was a good idea or not. Somebody at Creative Software apparently noticed that the movie Breakin' was doing decent business, while the company's plate-spinning game Chinese Juggler was gathering dust in the warehouse, all the cool kids being largely unfamiliar with the Ed Sullivan show.
Thus was born Break Street for the Commodore 64:
The in-game tune "Whiprock" is pretty good generic 80's pop, rendered on the Commodore 64's capable SID music chip. There's a solid bass line that owes more than a small debt to Michael Jackson's inventive pop hookery, and the animation is synched up with the music (including the dancer's incongruously toe-tapping buddies standing over there by the boombox.)
The game also does a pretty good job of implementing a variety of animated dance moves -- the player's character can do the Tut, moonwalk, pop and check, and more, all with fluid animation by Commodore 64 standards:
Which is all well and good, but Break Street isn't ultimately much of a game. Most of the fun comes out of just dancing around and pulling off the moves, and there aren't really any objectives or goals beyond putting together a sweet routine and recording it for posterity. It's just a straightforward simulation of break dancing, with one decent background tune and a handful of dance moves to master, making the most of the limited joystick-and-button controller. It was probably best when played with a friend, sharing the joys of nerdy wish fulfillment as one jockeyed a joystick around, imagining the joys of being hip and urban and even slightly tanned.
But there's nothing necessarily wrong with a "game" that might more accurately be called a video toy. And Break Street is a LOT better than the competing Break Dance on the same platform, a game from Epyx (Summer Games) that sullied that company's stellar reputation with unrealistic animation, poorly-defined gameplay, and lousy music.
Unfortunately, there was never a Break Street 2.
No, I'm not going to say it.
It's been done.
Really, it has.
Sigh. Okay. Give the people what they want and all that.