tag:blogger.com,1999:blog-7274560874062585311.post3819005797017471561..comments2024-03-28T06:43:37.598-07:00Comments on Gaming After 40: East vs. West: Dungeon Explorer (1989)StillGaminghttp://www.blogger.com/profile/18366215127642090500noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7274560874062585311.post-27182935219227085112012-02-18T07:41:03.922-08:002012-02-18T07:41:03.922-08:00I think NEC had a handicap out of the gate, in tha...I think NEC had a handicap out of the gate, in that while Hudson Soft certainly put out a lot of quality titles, Sega and Nintendo had a recognizable arcade heritage in the West and deeper marketing pockets. But NEC still made a lot of odd choices -- I think they felt like they had to make the PC Engine appeal to a Western audience, but weren't quite sure how to go about it.StillGaminghttps://www.blogger.com/profile/18366215127642090500noreply@blogger.comtag:blogger.com,1999:blog-7274560874062585311.post-32637885213558914852012-02-17T18:49:17.353-08:002012-02-17T18:49:17.353-08:00Dungeon Explorer! I remember renting this one back...Dungeon Explorer! I remember renting this one back in the day, although I never actually owned it. Now that I own a PC Engine, though, I think I may have to pick up the Japanese version -- which features a much better piece of cover art than the NA version, in my opinion. I'm with you, by the way, in wondering why in the hell the folks at NEC USA decided to use such terrible box art for both this game and for practically every other TG-16 game in existence. Although I have a feeling the TG-16 would have been a third-place finisher in the 16-bit console wars regardless, better box art certainly would have helped things a bit, if you ask me.Bryan Ochallahttps://www.blogger.com/profile/16256591698209804728noreply@blogger.com